Clan Imperialist Army Rises Again!
Hey guys!
Many years ago in late 2001, norwegian MMORPG Anarchy Online developed by funcom launched. In the sci-fi themed game, me and many of my real life friends made lives for ourselves on the planet Rubi-Ka, a planet dominated by inhospitable creatures and an ongoing strife between the Omnitek corporation who treats employees like property rather than people and the clans, rebel workers who broke out and managed to carve out a living on the largely hostile planet. Of course we played clanners and spent a lot of our days in the in-game city Tir where we made our first guild, the Beggar’s Guild. We were new, we were poor and frankly, we didn’t know what the hell we were doing, but we were having a great time finding out.
As we got a bit more resources, our characters sobered up and picked themselves out of the gutter and the old beggar’s guild transformed into Tir City Watch. We were watchmen dedicated to keeping the peace and helping other newbs who probably had a hard time like we’d all been through ourselves. We wore dashing red uniforms to represent the clans and had training for recruits, such as navigation and finding people using coordinates and player-versus-player fighting.
However, things didn’t really take off game-wise until a little later when FunCom released their first expansion pack, Notum Wars. This expansion let player organisations build bases, hold and fight over territory. Of course we wanted a slice of the action, so we made the Clan Imperialist Army (CIA). We’d always been clanners so that was a given and then we thought of the days of imperialism and how nations took and fought over chunks of geography away from home. We wanted to focus on war and exterminating the Omnitek corporation, so Army was a suitably aggressive word and so the CIA was born!
The CIA wanted to gather all clans under one leadership and create a clan empire for many different reasons, but mainly because clans without enemies to fight might turn on eachother. We held weekly meetings for clan leaders and their highest ranking officers and generally tried to get as involved as we could. However, things didn’t last too long until people started quitting the game and so on and sometime in 2003, the CIA disbanded ..
That is until about a week ago! Me and many of my friends from down south have recently started playing again and the first thing we did was to revive our old guild and polish the dust off those old, red uniforms. If you want, you are welcome to join us .. or at least after filling out an application!
Visit our CIA forums on : cia.torden.org
Posted: June 17th, 2009 under Nettet, Spill.